Changelog

What
changed.

Every release, newest first. The latest is 0.3.0. Installed copies offer each new one with a quiet pill in the status bar; pal update check asks from a terminal. Releases on GitHub →

Fern the dino, jumping: merged
0.3.1Coming
Not released yet

Topics, and a desk for every pal.

In the works on the next branch. None of this is in 0.3.0; it ships with 0.3.1.

  • Channels are now topics. A pal's tabs are the topics it's working on, everywhere you see them. pal topic is the new command; pal channel still works.
  • The Desk. Every tell, question, task and callback is a card with a status you can see: queued, seen, working, done, held or needs you. pal desk for pals and for you.
  • Home. Click your head pal for one list of everything that needs you, one decision at a time, with the asker's recommendation and why.
  • MUSE, an idea partner: riff with it and it turns ideas into card drafts. Nothing goes out until you click Send.
  • Messages between steps. Claude Code and Antigravity CLI pals get messages while they work, between tool calls, without typing into their input box. pal ask reaches busy pals too.
  • Antigravity CLI is a native brain: hire it, pick its model, its hooks, the approval gate and shared skills.
  • Only you speak as you. A message headed "[from you]" needs your click; text inside a message can't fake a header.
  • A command bar: the header's pal chip becomes a global search.
  • Machines: see which computer a pal works on, and move it with Change machine.
  • A redesigned profile panel, and the Inbox first in the hero with how many things need you.
  • Pick your working indicator (the classic dot or one of 30 small animations, see them all) and how your pals are listed (big pets or nine compact looks), with live topics under a pal that's working or needs you.

Thanks to goodboimax for native Antigravity CLI support and the hook delivery this builds on (PR #1, #2 and #3).

0.3.0Latest
8 Nov 2026

A new look and a simpler shape.

  • Pocket pets. Every pal is a little LED critter whose pose shows what it's doing. The Look dialog picks its species, colour, what it wears and its eyes.
  • Terminal-first. A channel is its agent's terminal, with no card around it. Split it right or down.
  • The sidebar: the shown pal up top, then every pal with its state in colour, in folders you name, pinned and dragged into order.
  • Tasks with screenshots pasted, dropped or attached.
  • Profiles and the Vault: a panel per pal, with a Home note that writes itself as work lands, and an AGENTS.md tool that writes a fix only after you've clicked.
  • Journal and the dream loop: pals log their hiccups; nightly, the crew's patterns become proposals for you to approve.
  • Updates you can see: a quiet pill, checked against SHA256SUMS, with Roll back. And the one-paste install.
Project Pals 0.3.0: the sidebar with pocket pets and a working channel
Fig. 10.3.0: pocket pets, terminal-first.
0.2.3
5 Nov 2026

Release scripts need a click.

  • Approval gate: release scripts (./release, scripts/release.sh, make release) now need one Inbox click; the push and publish inside them used to slip past.
  • Approvals unused for 30 minutes expire; running the command again asks again.
  • Inbox cards show the approval ID, with Decline and Approve at opposite ends, and every attempt is recorded.
  • Messages are never typed over your unsent text.
0.2.2
5 Nov 2026

See what a blocked pal is waiting on.

  • pal peek shows a blocked pal's pending prompt and its options. Read-only: only you answer prompts.
  • Every update and roll back attempt is logged, so a failed update leaves a trace.
0.2.1
5 Nov 2026

Ready for the Herdr community.

  • New pals no longer stall silently on Claude Code's "trust this folder?" question: you get a notice, a toast and a "Waiting on" line. Pals never answer it for you.
  • Clean-install fixes, a clearer README, and notes for contributors.
0.2.0
5 Nov 2026

First public release.

  • Pals with folder faces, channels as coloured tabs, hiring on any harness with a model per pal, rooms, tasks, routines, memory, an approval gate and an in-app updater.